Course Detail Information

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ART 297D - Topic: 3D Games and Worlds

Course Description: This course will introduce students to the fundamentals of creating three-dimensional; objects and worlds for online 3D social space and gaming. The class will learn how to use a 3D interface or modeling program. Such as Second Life, as a means for learning basic object creation, avatar development, navigation and simple scripting to create motion. Live online social events and activities will be explored by groups of students to create interactive or gaming scenarios 3-D digital space. This is a course for beginners who would like to experience the creative 3D construction that entices many newcomers to online virtual worlds and game development.

Course Rotation: NY: Fall.


3.000 Credit hours
3.000 Lecture hours

Levels: Undergraduate
Schedule Types: Studio, Tutorial

Art Department

Course Attributes:
Inquiry and Exploration

Restrictions:
Must be enrolled in one of the following Levels:     
      Undergraduate

Prerequisites:
Undergraduate level ART 186 Minimum Grade of D or Undergraduate level ART 284 Minimum Grade of D or Undergraduate level ART 287 Minimum Grade of D or Undergraduate level ART 380 Minimum Grade of D